Advanced OBJ and FBX file support opens interface in the 3D world of software San Jose / Braunschweig, April 22, 2010, Reallusion, Inc, developers of 3D-Animations-und imaging technology, brings a new version of the 3D-Modellanimations-Bearbeitungs-and 3DXchange 4.0 conversion software. The new version of 3DXchange 4.0 was completely revised and offers numerous new features for animation and equipment of static objects and characters pose, Cinema4D, DAZ, Lightwave, SoftImage, Maya, or 3D for iClone 4.0, as well as compatibility with other 3D software applications such as, Studio Max using the FBX file interface. The world’s largest database of 3D models, Google SketchUp 3D Warehouse, can through the file extension used for still more animateable objects in iClone 4.0 and thus increases the creative scope for 3D video animations. With the new support of the export and import of OBJ files can own poses of models created or formed in Photoshop, ZBrush, Mudbox, or Argile, colored and individually with textures are designed to make play in Movie scenes much more realistic characters and objects. Static 3D models can be now much better and animate characters from the animal world for the first time individually. The real appearance, how it will be adapted in iClone, was the pixel shader Preview in 3DXchange. The new 3DXchange 4.0 delivers animated consumables in addition to iClone 4.0 also for other 3D animation programs and thus opening the way into new 3D animation worlds. The Windows 7, Vista and XP compatible 3DXchange 4.0 is now a standard for EUR 84,95 and as a professional version for euro 129,00 as a standalone program for iClone and 3DXchange users special upgrade see deals available for download. Highlights of the new Reallusion 3DXchange real-time preview in the pixel shader for iClone 3DXchange was 4.0 Reale with the iClone equipped 4.0 pixel shader for advanced real-time display of material and multiple textures.